We Somehow Ended Up Making Slot Games
I couldn't find a job, so at one point I tried using sports analysis and AI to sell daily sports picks.
It went about as well as you'd expect.
After a month of staring at a monitor and typing all day, I had made roughly $30. Meanwhile, the AI tools I needed had cost me close to $200.
My sibling and I lived like that for almost a year. We were broke enough that some genuinely stupid options started looking like options. Loan scams, shady phone brokers, all kinds of things we knew we should stay away from. There were days when we didn't even have $10 between us.
The stupid part is that we still gambled.
My sibling didn't have a job either, but if a sports bet happened to hit, food was covered for the week. Sometimes I'd buy groceries, look at the couple of dollars left in the account, and think: fine, one slot spin.
Then one of those spins actually hit.
A $1 bet somehow turned into a 10,000× win.
Suddenly there was $10,000 sitting in front of us.
Sports betting became a lot less interesting after that.
We started spending an absurd amount of time on slots—not just playing them, but watching them, comparing them, pulling apart their mechanics, looking at how bonuses worked, how the pacing worked, why some games felt good and others felt terrible.
At our worst, slots were taking up almost the entire day.
Eventually, the $10,000 became about $3,000.
And then we had a surprisingly reasonable thought for two people who had made almost no reasonable decisions up to that point:
Instead of spending the last $3,000 playing slots, why don't we try making one?
That's basically how SELLBOORU started.
